3d Product Bottle Modelling and Rendering in 3ds Max with Arnold Renderer Part 01 Modelling Bottle

3d Product Bottle Modelling and Rendering in 3ds Max with Arnold Renderer Part 01 Modelling Bottle

In this tutorial, you'll learn how to model a realistic glass water bottle in Autodesk 3ds Max step by step. We’ll cover everything from setting up the reference image, creating the base shape, applying modifiers like Lathe, Shell, and Turbosmooth, and adding final details for a clean, production-ready 3D asset. If you found this helpful, don't forget to like, comment, and subscribe for more 3ds Max tutorials!

Software Used

threedmax
arnoldRenderer