3d Product Bottle Modelling and Rendering in 3ds Max with Arnold Renderer Part 02 Material/Lighting
In this tutorial, you'll learn how to model a realistic glass water bottle in Autodesk 3ds Max step by step. We’ll cover everything from setting up the reference image, creating the base shape, applying modifiers like Lathe, Shell, and Turbosmooth, and adding final details for a clean, production-ready 3D asset.
Software Used
threedmax
arnoldRenderer